Ancient Companion (automatic baseline feature) stuffs the souls of the dead into a statue, which becomes a combat pet for you.They’re bonus spells known for bards and warlocks (a clear improvement over the way warlocks usually have to pay for their expanded spell list), and added to the wizard’s spellbook for free. I don’t have the clearest sense of the narrative behind these spells – it goes heavy on information-gathering utility, with a few destructive options along the way. Lorehold Spells (automatic baseline feature) teaches sacred flame and comprehend languages, as well as two more spells at each of the next four odd-numbered levels.The text touches on that – “eschewed the usual boons” – but those boons are so often the only expression of the patron’s identity that it’ll still be strange for them to be gone. I’m really trying to get my head around what it means to be a warlock with a subclass that is not a Patron. (I am all about it, of course.) This subclass is for bards and warlocks as well as wizards. Congratulations, you found a way to take being a wizard and make it nerdier. These are history mages without really being time mages. Witherbloom: Black/Green Mage of Lorehold In case you’re curious about the M:tG color breakdown of the schools as I was – You get all of the 1 st-level features when you select that subclass, and the pick one of the higher-level features that you qualify for each time your class grants a new subclass feature. (I was a little surprised to see clerics left in the cold here, as the other full casting class, but their 1, 2, 6, 8, 17 subclass steps are particularly aggravating for the structure this document puts forth.) Each feature has a minimum level that you can receive it, so they’re listed as Level 1+, Level 10+, whatever. Sorry, bards – I guess you’re back to being dabblers in a whole new way.Īnyway, the structure of it all is that each of these five subclasses is an option for two or three classes, chosen from bard, druid, sorcerer, warlock, and wizard. The difficulty should be obvious: classes receive subclass features as unequal levels, and receive an unequal number of subclass features. To make this work, the design team has introduced subclasses that two or more classes could take. Not today.) It’s handled really interestingly in Ravnica’s guilds and Theros’s gods, and it has to be solved again from the beginning for the Strixhaven magical schools. (Someday we’re going to talk about the fact that they didn’t introduce the artificer class in a Phyrexia book. One of the most awkward parts of existing M:tG-to-D&D crossovers is M:tG’s five-color system engaging with 5e’s thirteen-class system. Its story, insofar as I understand it, is “ Tom Brown’s School Days but for spellcasters,” which is an idea no one has had before now. In case you’re unfamiliar, Strixhaven is a Magic: the Gathering block, making this the third official M:tG crossover into D&D. Monday, WotC announced those books, and on Tuesday, we got a new Unearthed Arcana with five new subclasses from Strixhaven. Last weekend, Amazon leaked the titles of the next two D&D hardbacks: The Wild Beyond the Witchlight and Strixhaven: A Curriculum of Chaos.
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